Tuesday, August 18, 2009

Hooray Geosids!

Geosids are in the game now, and a guild can take over/own a geosid. Their name will display below the geosid's name on the map. Now--on to adding other geonite-based effects and testing.


1500
Hooray! I've got two geosids up and running--a white one and a red one. You can take them over, effects display and it uses geonite. Sacrificing works great. Now to be sure the bonuses are working and everything saves correctly.

1700
Ironed out some bugs, seems to work fine. I think it's time to see what the "real" game feels like--time to design some maps tomorrow with Erich and get this content all imported!

No comments: