Showing posts with label pngout. Show all posts
Showing posts with label pngout. Show all posts

Sunday, June 28, 2009

Animated Meshes and PNGOut

Animated meshes are rendering, but not animated. Animations will be working in the next hour.

Found a great utility this morning via Y-Combinator's Hacker News. Called "pngout", this tool compresses PNG files while maintaining all information they contain. I tested it on some of the stuff for the new website and found it made the files on average 10% smaller. It might be worth integrating this tool into the game editor to reduce the size of the compiled images... http://advsys.net/ken/utils.htm