So unless players ask for it, I'm going only to display timers (and names)!
1315
Quests are sent to clients and there is now a display panel for them accessible via right-clicking one's own player. It also displays tooltips (compiling this to test right now) with the description in them. Move the text-wrapping method to the font...finally...so it doesn't run on forever. Can probably use exactly the same thing for the chat log. Super cool.
Last thing I need to test: being able to give up on a quest by clicking it in the quest log.
1415
IT IS DONE! Time to make some quests that people can actually test out.
1 comment:
Players will ask for it, but I agree that it might be more fun to not display it.
The one situation I can think of for which it might be good to have a counter is in the case of competitive quests: kill, collect, &c. 'Cause then you might also display the leader's count, so each player can see how far he's behind.
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