Thursday, July 16, 2009

Client, Server Online

We're finally back! I've got the client loading its game file, the server loading its game file...and I've never been so glad to see the "no connection" screen.

Also: to reduce the download time for the game, I should use bsdiff to create & apply patches.


1140
The client is starting up again, and I've gotten all the way into the world before hitting one of those asserts. Looks like I gotta write the client's actor manager now. Not too much longer!


1600
Actor manager is written, and I'm about to install it. Client maps are now loading and should render just fine once I manage to log in.

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